Tricks
One-shot tools you fire at exactly the right moment. Press 1–6 to use the one in that slot. 26 in total.
AmplifierUse any timeThe next successful Lock gains +40% payout.
Bonus RoundUse before a PlayIf the next Play Locks, you get the Play back.
Cash GrabUse during a PlayCash out 25% of the stake at the current multiplier. The rest keeps riding.
Double DownUse before a PlayFor the next Play, you may stake up to 100% of your bankroll.
Double LockUse any timeThe next successful Lock counts twice toward effects that trigger on successful Plays.
FreezeUse during a PlayPause the multiplier for one second. It cannot crash while frozen.
Golden TicketUse any timeThe next successful Lock counts double toward the Set target.
Guardian AngelUse any timePrevent the next crash, whatever the multiplier.
Head StartUse before a PlayThe next Play begins at 1.50x.
HedgeUse before a PlayIf the next Play crashes, refund 40% of the stake.
Inside TipUse before a PlayLearn roughly where the next Play crashes: under 2x, 2x to 5x, or above 5x.
Knock On WoodUse before a PlayDouble your Luck for the next Play (positive Luck only).
Loaded DiceUse before a PlayIf the next Play would crash below 2.00x, its crash point is secretly re-rolled once.
Lucky CoinUse any time+3 Luck for the rest of this Set (from the next Play).
NudgeUse during a PlayInstantly push the multiplier forward +0.30x, or +10% of the multiplier if that is more.
OvertimeUse before a PlayGain +1 Play this Set.
PeekUse before a PlayReveal whether the next Play is capable of reaching at least 3x.
RadarUse during a PlayReveal whether the current Play will reach the next whole multiplier.
RocketUse during a PlayInstantly push the multiplier forward +1.00x, or +30% of the multiplier if that is more.
Safety PinUse before a PlayIf the next Play would crash below 1.30x, it is pinned to crash between 1.30x and 1.70x instead.
Scratch CardUse before a PlayScratch it: win nothing, or 5%, 12% or 30% of the Set target in cash. Luck improves the odds.
Second ChanceUse any timePrevent the next crash below 1.50x.
Slow MotionUse during a PlayFor the next 3 seconds the graph rises at half speed. Gives you time to react.
Time WarpUse during a PlayWind the graph back 1.5 seconds. Where it crashes is rolled again from there.
TurboUse during a PlayFor 2 seconds the multiplier grows twice as fast. Crash timing is unchanged.
WildcardUse any timeTurns into a random other Trick.
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